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Faculty and research

Our faculty members are engaged in research in a wide variety of areas related to education and technology. We are fortunate to have Janette Hughes, PhD, Canada Research Chair in Technology and Pedagogy, on our faculty. Dr. Hughes, along with her team, observes and evaluates the impact of maker cultures and production pedagogies, through our state-of-the-art STEAM 3D Maker Lab.

Key research areas in our program include:

  • assistive technologies
  • computer-assisted language learning (CALL)
  • digital gaming
  • digital literacies
  • English language learning
  • human-computer interaction
  • maker spaces
  • math apps
  • mobile learning
  • new media
  • online communities of practice
  • online learning
  • social justice topics including Indigenous issues, mental health, marginalized students and more
  • social media
  • teacher education

Our academic advisor and graduate program director can help you with the process of finding a supervisor for your MEd Project or MA Thesis research. This process is typically initiated after you have completed the first few courses and have begun to develop a research focus. You are not required to have a research supervisor in place prior to applying to the program, although we do encourage applicants and new students to familiarize themselves with the faculty profiles and research interests.

View faculty profiles and research interests.

Research labs

We have two labs at the faculty that are the sites of many of our research projects. Details about each of the labs can be found on their respective websites.

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